Sunday, February 17, 2013

Recent Commercial Work

Here are a few projects I've been working on at Fivestone Studios. Most of these were completed a while back, but I happy to say I can finally show them off.

Winky - Acceptance Auto Insurance
On this project, I was responsible for modeling the cars, rigging, landscape modeling, camera animation, lighting, compositing, and blocking all of the shots in rough animation.



Partners in Nature - Woodlands and Bridgelands
In this video, I was given photographs and had to model out each object in the scene so that we could project the photo back onto the geometry and fly the camera around.




Rockstar 2013 - Verizon
We made this for Verizon's internal program called "Rockstar" wherein employees battle it out to see who's the best of the best in musical talent. We only had 1 day to make this spot, so it was a mad dash to film and comp everything. I worked on the compositing, some of the 3D assets, and the glitter effect.



 
Event Package - Hines Securities
This project was a real eye opener for me into the world of procedural effects. For this project, I was in charge of modeling all of the assets except the man, lighting, rigging, look development, shader development, and rendering.




Mobile Website - ServPro
We were asked by the Buntin Group to develop a site for their client, ServPro. I was the lead artist on this project and was responsible for lighting, composition, modeling, compositing, and photo retouching.

Thursday, January 31, 2013

Beer Foam Simulation

A while back, I brewed a tasty beer using Phoenix FD and 3DS Max. It was a struggle to make, but I'm pretty happy how it turned out. Feel free to check it out!


Friday, January 25, 2013

Face Model

I've started making a 3D portrait of myself. Here are a few screenshots of the topology and what it currently looks like smoothed. I still have a lot of finessing to do, but I will soon be doing a full sculpt using this as my base mesh.



Thursday, December 13, 2012

Sunday, December 9, 2012

Computer Animation Final

Here's my final for Computer Animation. We had to blow something up, so I threw a duck through a wall.

Monday, December 3, 2012

D4M Update

I've begun animating the short. Here's a look at the first segment. This animation roughly covers the first 4 main styleframes.


Sunday, December 2, 2012

Room Redecorating

This week, I started modeling a room that I'm going to destroy. In fact, I'm going to drive a car through the wall just for fun. Here's a quick render of the room. Still texturing and lighting, so the render is still work in progress.